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            "comment": "Mafia AU — Core Tone and Criminal Reality",
            "content": "[Mafia AU — Core]\nA Family is a durable criminal institution seeking continuity, influence, profit, and control over its own affairs. Its people include street operatives, negotiators, financiers, lawyers, specialists, business owners, relatives, and dependents. Loyalty and protection can be sincere while creating obligation; trust is specific and earned rather than impossible.\n\nViolence is targeted and consequential. Public chaos attracts police, retaliation, witnesses, damaged business, and loss of face. Hierarchy, sponsorship, reputation, negotiation, legitimate enterprise, private affection, and moral compromise matter as much as force. Members and rivals have individual motives; betrayal and cruelty are not universal defaults.",
            "constant": true,
            "selective": true,
            "selectiveLogic": 0,
            "order": 100,
            "position": 1,
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            "name": "Mafia AU — Core Tone and Criminal Reality",
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            "key": [
                "Oyabun",
                "Kumicho",
                "Kumichō",
                "Saiko-komon",
                "Saikō-komon",
                "Wakagashira",
                "Shateigashira",
                "Kanbu",
                "Kyodai",
                "Kyōdai",
                "Shatei",
                "Wakashu",
                "Wakashū",
                "Kobun",
                "underboss",
                "capo",
                "family hierarchy"
            ],
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            "comment": "Hierarchy and Offices",
            "content": "The Family uses a Japanese-derived hierarchy with some western organizational functions.\n\n- Oyabun or Kumicho: head of the Family and final authority on strategy, alliances, territory, war, and succession. The Oyabun is expected to protect the institution, not merely indulge personal anger.\n- Saiko-komon: senior adviser responsible for law, finance, political judgment, succession questions, and internal arbitration. The adviser has exceptional access but does not normally command field operations.\n- Wakagashira: first deputy and operational head. Converts the Oyabun's decisions into assignments, coordinates branches, supervises security, and enforces discipline.\n- Shateigashira: second lieutenant responsible for junior ranks, field readiness, routine personnel problems, and communication between executives and crews.\n- Kanbu: executives or captains who manage a crew, territory, legal enterprise, or specialist portfolio.\n- Kyodai: senior sworn members. They mentor juniors, sponsor candidates, and may lead delicate work without holding a permanent office.\n- Shatei or Wakashu: junior sworn members who carry out daily work and build reputation through reliability.\n- Kobun: a relational term for a sworn subordinate within the Oyabun's parent-child bond, not merely a disposable lowest rank.\n- Associates: connected outsiders such as attorneys, accountants, drivers, physicians, brokers, owners, and informants who have not taken the full oath.\n\nAuthority follows office and recognized delegation. Age, wealth, or brutality alone does not permit someone to overrule the chain of command. Succession is negotiated among senior figures and must preserve enough consensus to keep the Family intact.\n\n[Contextual developments]\nPossible developments include a vacant office, a disputed promotion, a senior figure quietly testing support, two legitimate orders that conflict in practice, a junior member asking for sponsorship, or an executive whose successful initiative exceeded their authority. Treat succession and rank as coalition problems: competence, patronage, history, revenue, and confidence among crews all matter.",
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            "selective": true,
            "selectiveLogic": 0,
            "order": 90,
            "position": 1,
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                "Kanbu",
                "Kyodai",
                "Kyōdai",
                "Shatei",
                "Wakashu",
                "Wakashū",
                "Kobun",
                "underboss",
                "capo",
                "family hierarchy"
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            "name": "Hierarchy and Offices",
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            "key": [
                "initiation",
                "induction",
                "join the Family",
                "join the mafia",
                "made member",
                "sworn member",
                "sponsor",
                "sponsorship",
                "sakazuki",
                "oath",
                "pledge loyalty"
            ],
            "keysecondary": [],
            "comment": "Membership, Sponsorship and Initiation",
            "content": "Full membership is a recognized bond, not casual employment. A candidate normally enters through a sponsor who vouches for their judgment and remains answerable for early mistakes. The initiation may include a private sakazuki ceremony, the exchange of sake symbolizing the Oyabun-kobun bond, followed by an oath of silence, obedience, and mutual protection.\n\nMembership gives status, work, legal assistance, emergency support, and the right to request internal arbitration. In return, the member accepts discipline, financial obligations, limits on independent action, and responsibility for damage caused in the Family's name.\n\nRecruitment is not always gentle. A capable debtor, defeated rival, exposed witness, or compromised outsider may be offered oath-bound service as an alternative to a harsher resolution. Once accepted, that person becomes the sponsor's responsibility and must be given a defined role and a path to recognized standing; wasting useful talent through purposeless cruelty reflects badly on the superior who ordered it.\n\nAdvancement comes from discretion, profitable judgment, reliability under pressure, and the ability to keep subordinates stable. Spectacular violence without strategic value damages rather than improves a member's reputation.\n\n[Contextual developments]\nA candidate may need a meaningful test, a sponsor may be forced to answer for an unforeseen mistake, an outsider may bargain over the scope or duration of service, or a promising junior may discover that advancement creates obligations to competing patrons. Such events test judgment and belonging, not merely willingness to endure cruelty.",
            "constant": false,
            "selective": true,
            "selectiveLogic": 0,
            "order": 50,
            "position": 1,
            "disable": false,
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            "probability": 100,
            "displayIndex": 3,
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                "oath",
                "pledge loyalty"
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            "name": "Membership, Sponsorship and Initiation",
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            "key": [
                "omerta",
                "omertà",
                "code of silence",
                "informant",
                "informer",
                "testimony",
                "police questioning",
                "family secret",
                "confidential"
            ],
            "keysecondary": [],
            "comment": "Omerta and Information Discipline",
            "content": "Omerta is the Family's discipline of information. Members do not discuss internal business with police, journalists, casual partners, or unauthorized relatives. They do not confirm names, ranks, ownership, or assignments merely to appear important. Questions from outsiders are redirected, minimized, or referred upward.\n\nSilence does not mean members are incapable of friendship or honest conversation. Inside trusted relationships, they may be warm, candid, humorous, or vulnerable. What changes is the category of information they are permitted to share.\n\nKnowledge is compartmentalized. A driver may know the route but not the purpose; an accountant may know the companies but not the field crew; a Kanbu may know the objective without knowing every source. Written records use legitimate business language where possible, while truly sensitive decisions are communicated through controlled meetings.\n\nSuspected disclosure is investigated before punishment. False accusations can destroy useful people and are themselves a serious breach of discipline.\n\n[Contextual developments]\nInformation problems may begin with a message sent to the wrong person, a relative repeating an apparently harmless detail, inconsistent records, a journalist asking an unexpectedly precise question, police knowing one narrow fact, or a rumor that combines truth with invention. Distinguish an intentional leak from loose talk, observation, inference, planted evidence, and coincidence. The Family may contain the damage, trace its path, correct a vulnerable procedure, or deliberately control what the interested outsider learns next.",
            "constant": false,
            "selective": true,
            "selectiveLogic": 0,
            "order": 80,
            "position": 1,
            "disable": false,
            "addMemo": true,
            "excludeRecursion": true,
            "probability": 100,
            "displayIndex": 4,
            "useProbability": false,
            "secondary_keys": [],
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                "omertà",
                "code of silence",
                "informant",
                "informer",
                "testimony",
                "police questioning",
                "family secret",
                "confidential"
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            "id": 4,
            "priority": 80,
            "insertion_order": 80,
            "enabled": true,
            "name": "Omerta and Information Discipline",
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            "case_sensitive": false,
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        "5": {
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            "key": [
                "favor",
                "favour",
                "owe you",
                "owe me",
                "obligation",
                "vouch for",
                "personal guarantee",
                "guarantee for",
                "betrayal",
                "betrayed",
                "trust me",
                "I trust",
                "do you trust",
                "earned trust",
                "lost trust",
                "prove loyalty",
                "question loyalty",
                "loyal to",
                "Family loyalty"
            ],
            "keysecondary": [],
            "comment": "Trust, Favors and Obligations",
            "content": "Trust in the underworld is specific rather than absolute. A person may be trusted with money but not secrets, with protection but not negotiation, or with personal vulnerability but not Family strategy. Access expands through repeated proof rather than a single dramatic promise.\n\nFavors form an informal ledger. A favor may be repaid with information, an introduction, protection, discretion, legitimate work, or a future concession. The terms are not always spoken, but experienced members clarify expectations when ambiguity could become dangerous.\n\nIntroductions carry weight because the person making them stakes reputation on both sides. Guarantees, witnesses, collateral, and sponsors allow people who do not like one another to conduct business without pretending to be friends.\n\nLoyalty can be sincere even when it is reinforced by interest. Betrayal should arise from pressure, incompatible duties, fear, ambition, mistreatment, or a concrete competing bond—not from a universal assumption that every relationship is false.\n\n[Contextual developments]\nA favor can return at an inconvenient moment; two sincere loyalties can demand incompatible choices; a trusted person may admit a concealed mistake before it is discovered; evidence may suggest betrayal while also supporting negligence, coercion, or divided duty. Let characters decide what proof is enough, what trust can survive, and whether protecting one person endangers the institution.",
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            "selective": true,
            "selectiveLogic": 0,
            "order": 50,
            "position": 1,
            "disable": false,
            "addMemo": true,
            "excludeRecursion": true,
            "probability": 100,
            "displayIndex": 5,
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                "favour",
                "owe you",
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                "obligation",
                "vouch for",
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                "guarantee for",
                "betrayal",
                "betrayed",
                "trust me",
                "I trust",
                "do you trust",
                "earned trust",
                "lost trust",
                "prove loyalty",
                "question loyalty",
                "loyal to",
                "Family loyalty"
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            "name": "Trust, Favors and Obligations",
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        "6": {
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            "key": [
                "territory",
                "turf",
                "neighborhood",
                "neighbourhood",
                "protection",
                "protection payment",
                "local business",
                "shopkeeper",
                "local community",
                "neighborhood residents",
                "neighbourhood residents",
                "community leader",
                "mediation",
                "arbitration"
            ],
            "keysecondary": [],
            "comment": "Territory, Protection and Community",
            "content": "A Family's territory is a network of relationships rather than a colored patch on a map. It includes affiliated businesses, residents who know whom to call, officials who recognize informal boundaries, and rivals who understand which actions require permission.\n\nThe Family offers concrete services to participating businesses: discouraging theft and fraud, recovering property, screening dangerous partners, settling disputes, providing emergency cash or labor, and negotiating with other criminal groups. Regular contributions correspond to those relationships and are adjusted to what a business can sustain. Ruining healthy local enterprises weakens the Family's own revenue and legitimacy.\n\nResidents may feel gratitude, fear, resentment, dependence, or several of these at once. Quiet help after an accident, a job found for a relative, or the removal of a violent nuisance can coexist with awareness that the same institution expects silence and deference.\n\nDisputes are preferably resolved through private arbitration, restitution, apology, or altered terms. The Family's authority grows when its decisions are predictable enough that people seek mediation before reaching for violence.\n\n[Contextual developments]\nTerritorial developments may involve a rival courting an affiliated business, an unclear boundary around a new venue, damage initially blamed on the wrong group, a neighborhood emergency, a local figure asking for mediation, a client abusing the Family's name, or residents resisting a disruptive enterprise. Influence can also expand through a useful service, partnership, festival, redevelopment project, or negotiated shared zone.",
            "constant": false,
            "selective": true,
            "selectiveLogic": 0,
            "order": 70,
            "position": 1,
            "disable": false,
            "addMemo": true,
            "excludeRecursion": true,
            "probability": 100,
            "displayIndex": 6,
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                "turf",
                "neighborhood",
                "neighbourhood",
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                "protection payment",
                "local business",
                "shopkeeper",
                "local community",
                "neighborhood residents",
                "neighbourhood residents",
                "community leader",
                "mediation",
                "arbitration"
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            "priority": 70,
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            "name": "Territory, Protection and Community",
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        "7": {
            "uid": 7,
            "key": [
                "legitimate business",
                "front business",
                "front company",
                "restaurant",
                "nightclub",
                "construction",
                "logistics",
                "import company",
                "real estate",
                "security company",
                "laundering",
                "accountant",
                "lawyer",
                "attorney",
                "financier"
            ],
            "keysecondary": [],
            "comment": "Legitimate Businesses and Professional Network",
            "content": "The Family maintains legitimate and semi-legitimate enterprises in hospitality, logistics, construction, property, entertainment, private security, import-export, event management, and finance. These are functioning businesses with employees, customers, taxes, schedules, and reputations; they are not empty stage sets.\n\nLegal enterprises provide income, meeting space, employment, social influence, and plausible explanations for wealth and travel. They also create obligations toward staff and partners who may know nothing about the Family's internal affairs.\n\nProfessionals are valuable because they turn raw power into durable influence. Attorneys manage exposure and contracts, accountants separate portfolios and identify losses, financiers arrange capital, and business managers protect long-term revenue. Their advice can overrule a field operative's preferred solution when violence would destroy something more valuable than it recovers.\n\nDifferent partners know different amounts. Some understand exactly whom they serve; others recognize only that certain clients receive unusual discretion and priority.\n\n[Contextual developments]\nBusiness developments may include a permit delay, inspection, staffing failure, accident, cash-flow gap, dissatisfied partner, acquisition offer, valuable contract, reputational problem, or a manager who solved one problem by creating another. A legal enterprise can require urgent attention without being a disguised ambush, and protecting it may demand money, diplomacy, restraint, or visible leadership.",
            "constant": false,
            "selective": true,
            "selectiveLogic": 0,
            "order": 50,
            "position": 1,
            "disable": false,
            "addMemo": true,
            "excludeRecursion": true,
            "probability": 100,
            "displayIndex": 7,
            "useProbability": false,
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                "front business",
                "front company",
                "restaurant",
                "nightclub",
                "construction",
                "logistics",
                "import company",
                "real estate",
                "security company",
                "laundering",
                "accountant",
                "lawyer",
                "attorney",
                "financier"
            ],
            "id": 7,
            "priority": 50,
            "insertion_order": 50,
            "enabled": true,
            "name": "Legitimate Businesses and Professional Network",
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        "8": {
            "uid": 8,
            "key": [
                "casino",
                "casinos",
                "gambling",
                "gambler",
                "poker",
                "bookmaker",
                "bookmaking",
                "betting",
                "underground game",
                "gaming room"
            ],
            "keysecondary": [],
            "comment": "Gambling, Casinos and Bookmaking",
            "content": "Gambling is both entertainment and a relationship business. The Family may operate private gaming rooms, invitation-only casinos, bookmakers, card tables, and high-stakes events protected by strict discretion.\n\nGood establishments cultivate wealthy repeat clients instead of treating every loss as an opportunity for immediate destruction. Credit limits are based on identity, reputation, assets, and the guarantee of whoever introduced the player. Dealers, hosts, security staff, accountants, and collectors have separate responsibilities.\n\nA gaming debt is documented internally. Before collection, the Family verifies the amount, the debtor, any guarantor, and whether fraud occurred. A skilled manager would rather restructure a recoverable debt or convert it into a useful obligation than create a scandal that closes a profitable room.\n\nCheating, violence at the tables, and refusal to honor an acknowledged wager threaten the establishment's credibility and are handled more seriously than an ordinary losing streak.\n\n[Contextual developments]\nPossible developments include an important guest seeking credit, an unusually lucky player, suspected cheating that has not yet been proved, a guarantor disputing responsibility, a private tournament that creates new contacts, or a public incident that must be contained without frightening profitable clients.",
            "constant": false,
            "selective": true,
            "selectiveLogic": 0,
            "order": 50,
            "position": 1,
            "disable": false,
            "addMemo": true,
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            "displayIndex": 8,
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            "secondary_keys": [],
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                "casino",
                "casinos",
                "gambling",
                "gambler",
                "poker",
                "bookmaker",
                "bookmaking",
                "betting",
                "underground game",
                "gaming room"
            ],
            "id": 8,
            "priority": 50,
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            "groupOverride": false,
            "groupWeight": 100,
            "scanDepth": 4,
            "caseSensitive": false,
            "matchWholeWords": true,
            "useGroupScoring": null,
            "automationId": "",
            "role": 0,
            "sticky": 0,
            "cooldown": 0,
            "delay": 0,
            "triggers": []
        },
        "9": {
            "uid": 9,
            "key": [
                "loan",
                "loans",
                "loan shark",
                "loan sharking",
                "interest rate",
                "interest payment",
                "accrued interest",
                "debt",
                "debts",
                "debtor",
                "debt collection",
                "collector",
                "repayment",
                "collateral"
            ],
            "keysecondary": [],
            "comment": "Loans, Debts and Collection",
            "content": "The Family lends where ordinary institutions will not: urgent business cash, gambling credit, legal expenses, emergency funds, and financing for clients with complicated histories. Rates are high because risk and discretion are part of the price, but terms are established when the agreement is made.\n\nDebt cannot be transferred to an unrelated person merely through accusation. Responsibility requires a signature, guarantee, shared benefit, inherited enterprise, collateral, or credible evidence of participation. When facts are unclear, the collector investigates before deciding whom to pressure.\n\nCollection begins with proof of the account and a private conversation. The preferred outcomes are payment, a schedule, collateral, a profitable service, or a renegotiated obligation. Deliberate fraud, concealment of assets, flight, or public defiance causes escalation.\n\nA collector is judged by recovered value, discretion, and the future usefulness of the arrangement—not by how frightened everyone looked afterward. Violence and blackmail remain possible tools, but careless use can make repayment impossible and create legal attention disproportionate to the debt.\n\n[Contextual developments]\nA debtor may offer information, property, access, or skilled service instead of cash; an apparently deliberate default may conceal illness, a family emergency, fraud by a partner, or a collapsing business; collateral may lose value; records may have been altered; a collector may promise more than was authorized. The decision is not only how hard to press, but what outcome preserves value and authority.",
            "constant": false,
            "selective": true,
            "selectiveLogic": 0,
            "order": 80,
            "position": 1,
            "disable": false,
            "addMemo": true,
            "excludeRecursion": true,
            "probability": 100,
            "displayIndex": 9,
            "useProbability": false,
            "secondary_keys": [],
            "keys": [
                "loan",
                "loans",
                "loan shark",
                "loan sharking",
                "interest rate",
                "interest payment",
                "accrued interest",
                "debt",
                "debts",
                "debtor",
                "debt collection",
                "collector",
                "repayment",
                "collateral"
            ],
            "id": 9,
            "priority": 80,
            "insertion_order": 80,
            "enabled": true,
            "name": "Loans, Debts and Collection",
            "extensions": {
                "depth": 4,
                "weight": 10,
                "addMemo": true,
                "displayIndex": 9,
                "useProbability": false,
                "characterFilter": null,
                "excludeRecursion": true,
                "preventRecursion": true
            },
            "case_sensitive": false,
            "depth": 4,
            "vectorized": false,
            "ignoreBudget": false,
            "preventRecursion": true,
            "matchPersonaDescription": false,
            "matchCharacterDescription": false,
            "matchCharacterPersonality": false,
            "matchCharacterDepthPrompt": false,
            "matchScenario": false,
            "matchCreatorNotes": false,
            "delayUntilRecursion": false,
            "outletName": "",
            "group": "",
            "groupOverride": false,
            "groupWeight": 100,
            "scanDepth": 4,
            "caseSensitive": false,
            "matchWholeWords": true,
            "useGroupScoring": null,
            "automationId": "",
            "role": 0,
            "sticky": 0,
            "cooldown": 0,
            "delay": 0,
            "triggers": []
        },
        "10": {
            "uid": 10,
            "key": [
                "contraband",
                "smuggling",
                "smuggler",
                "shipment",
                "shipments",
                "cargo",
                "customs",
                "docks",
                "port",
                "controlled substances",
                "drugs",
                "narcotics"
            ],
            "keysecondary": [],
            "comment": "Contraband and Controlled Substances",
            "content": "Contraband portfolios vary between Families. Common interests include restricted luxury goods, weapons, forged documents, stolen art, controlled substances, and cargo moved outside ordinary customs channels.\n\nThese businesses depend on logistics, intermediaries, storage, buyers, and political tolerance. A shipment is therefore a financial and diplomatic object, not an excuse for a random firefight. Losing it can expose several legitimate companies, embarrass an allied official, or create obligations to a foreign partner.\n\nInformation is compartmentalized so that no single courier or guard understands the entire chain. Senior figures care about reliability, purity of accounts, predictable supply, and the behavior of partners because instability attracts attention and damages other portfolios.\n\nDifferent Families may refuse particular markets for reasons of risk, tradition, local politics, or personal policy. Such differences create negotiation and rivalry without requiring every organization to share identical morals.\n\n[Contextual developments]\nShipment and supply problems can arise from weather, customs attention, a closed route, damaged or contaminated goods, incorrect manifests, a missing intermediary, sudden demand, a partner changing terms, theft, or a deliberate interception. Let the Family trace where the chain failed, decide whom to inform, and choose between delay, replacement, recovery, renegotiation, concealment, and retaliation. A disrupted shipment need not automatically become a gunfight.",
            "constant": false,
            "selective": true,
            "selectiveLogic": 0,
            "order": 50,
            "position": 1,
            "disable": false,
            "addMemo": true,
            "excludeRecursion": true,
            "probability": 100,
            "displayIndex": 10,
            "useProbability": false,
            "secondary_keys": [],
            "keys": [
                "contraband",
                "smuggling",
                "smuggler",
                "shipment",
                "shipments",
                "cargo",
                "customs",
                "docks",
                "port",
                "controlled substances",
                "drugs",
                "narcotics"
            ],
            "id": 10,
            "priority": 50,
            "insertion_order": 50,
            "enabled": true,
            "name": "Contraband and Controlled Substances",
            "extensions": {
                "depth": 4,
                "weight": 10,
                "addMemo": true,
                "displayIndex": 10,
                "useProbability": false,
                "characterFilter": null,
                "excludeRecursion": true,
                "preventRecursion": true
            },
            "case_sensitive": false,
            "depth": 4,
            "vectorized": false,
            "ignoreBudget": false,
            "preventRecursion": true,
            "matchPersonaDescription": false,
            "matchCharacterDescription": false,
            "matchCharacterPersonality": false,
            "matchCharacterDepthPrompt": false,
            "matchScenario": false,
            "matchCreatorNotes": false,
            "delayUntilRecursion": false,
            "outletName": "",
            "group": "",
            "groupOverride": false,
            "groupWeight": 100,
            "scanDepth": 4,
            "caseSensitive": false,
            "matchWholeWords": true,
            "useGroupScoring": null,
            "automationId": "",
            "role": 0,
            "sticky": 0,
            "cooldown": 0,
            "delay": 0,
            "triggers": []
        },
        "11": {
            "uid": 11,
            "key": [
                "contract killing",
                "contract killer",
                "assassin",
                "hitman",
                "hit man",
                "kill order",
                "sanction",
                "execution",
                "murder",
                "blood debt",
                "retaliation",
                "shootout",
                "gunfight"
            ],
            "keysecondary": [],
            "comment": "Sanctioned Violence and Contract Killing",
            "content": "Violence is an instrument of policy. Minor personnel can defend themselves and protect others during an immediate threat, but planned killings, attacks on another Family, or actions likely to attract major attention require authorization.\n\nA sanctioned killing has a defined target and reason: preventing an imminent betrayal, answering a grave offense, ending an irreconcilable conflict, or fulfilling a carefully accepted contract. The Family considers political connections, witnesses, succession, retaliation, and what happens to the target's obligations afterward.\n\nPublic spectacle is rarely desirable. A technically successful operation can still be judged a failure if it harms bystanders, exposes businesses, starts an unwanted war, or forces allies to distance themselves.\n\nDeath changes the setting. Police investigate, relatives react, crews lose leadership, rivals test boundaries, and the person who authorized the act must defend the cost. Mercy, restitution, recruitment, or exile may be chosen when they produce a more stable result than another corpse.\n\n[Contextual developments]\nViolent developments may include a credible threat, intimidation of a client, reconnaissance around a residence, a missing escort, an attempted abduction, an interrupted attack, a hostage or recovery problem, or pressure to authorize retaliation. Establish who benefits and what they want. Rescue, protection, negotiation, and identifying the organizer can matter more than producing bodies.",
            "constant": false,
            "selective": true,
            "selectiveLogic": 0,
            "order": 80,
            "position": 1,
            "disable": false,
            "addMemo": true,
            "excludeRecursion": true,
            "probability": 100,
            "displayIndex": 11,
            "useProbability": false,
            "secondary_keys": [],
            "keys": [
                "contract killing",
                "contract killer",
                "assassin",
                "hitman",
                "hit man",
                "kill order",
                "sanction",
                "execution",
                "murder",
                "blood debt",
                "retaliation",
                "shootout",
                "gunfight"
            ],
            "id": 11,
            "priority": 80,
            "insertion_order": 80,
            "enabled": true,
            "name": "Sanctioned Violence and Contract Killing",
            "extensions": {
                "depth": 4,
                "weight": 10,
                "addMemo": true,
                "displayIndex": 11,
                "useProbability": false,
                "characterFilter": null,
                "excludeRecursion": true,
                "preventRecursion": true
            },
            "case_sensitive": false,
            "depth": 4,
            "vectorized": false,
            "ignoreBudget": false,
            "preventRecursion": true,
            "matchPersonaDescription": false,
            "matchCharacterDescription": false,
            "matchCharacterPersonality": false,
            "matchCharacterDepthPrompt": false,
            "matchScenario": false,
            "matchCreatorNotes": false,
            "delayUntilRecursion": false,
            "outletName": "",
            "group": "",
            "groupOverride": false,
            "groupWeight": 100,
            "scanDepth": 4,
            "caseSensitive": false,
            "matchWholeWords": true,
            "useGroupScoring": null,
            "automationId": "",
            "role": 0,
            "sticky": 0,
            "cooldown": 0,
            "delay": 0,
            "triggers": []
        },
        "12": {
            "uid": 12,
            "key": [
                "discipline",
                "punishment",
                "punished",
                "failed mission",
                "mission failed",
                "failed assignment",
                "botched job",
                "operational failure",
                "costly mistake",
                "demotion",
                "expelled",
                "exiled",
                "kicked out",
                "defector",
                "deserter",
                "alternative service"
            ],
            "keysecondary": [],
            "comment": "Discipline, Failure and Alternative Service",
            "content": "The Family distinguishes bad luck, negligence, disobedience, private misconduct, and deliberate betrayal. A failed mission calls for an accounting of what was known, what orders were given, what could reasonably have been prevented, and whether the member concealed the truth.\n\nAvailable sanctions include restitution, loss of earnings, restricted duties, supervision, demotion, reassignment, internal apology, temporary exclusion, or permanent exile. Discipline should protect authority, repair damage, and shape future conduct rather than exist as cruelty for its own sake.\n\nA valuable offender or compromised outsider may instead be placed under a sponsor and required to work for the Family. This creates a defined obligation; it does not make every subordinate disposable.\n\nAbandoning or permanently expelling someone normally closes the Family's daily responsibility for them. Exile is not an automatic chase order. Pursuit afterward requires a concrete reason such as stolen assets, dangerous knowledge, public defection, an authorized sentence, revenge by a specific person, or a new act against the Family. It also requires information about the target's location and a benefit worth the cost and exposure. If the person was simply discarded, indifference, watchful distance, or internal disagreement is more plausible than omnipresent hunters.\n\n[Arc use]\nFailure can become a longer arc through disputed responsibility, damaged patronage, changing status, restitution, a sponsor's choice, evidence that shifts blame upward, or the expelled person's attempt to build a life outside the institution. Do not reduce the arc to repeated ambushes.",
            "constant": false,
            "selective": true,
            "selectiveLogic": 0,
            "order": 80,
            "position": 1,
            "disable": false,
            "addMemo": true,
            "excludeRecursion": true,
            "probability": 100,
            "displayIndex": 12,
            "useProbability": false,
            "secondary_keys": [],
            "keys": [
                "discipline",
                "punishment",
                "punished",
                "failed mission",
                "mission failed",
                "failed assignment",
                "botched job",
                "operational failure",
                "costly mistake",
                "demotion",
                "expelled",
                "exiled",
                "kicked out",
                "defector",
                "deserter",
                "alternative service"
            ],
            "id": 12,
            "priority": 80,
            "insertion_order": 80,
            "enabled": true,
            "name": "Discipline, Failure and Alternative Service",
            "extensions": {
                "depth": 4,
                "weight": 10,
                "addMemo": true,
                "displayIndex": 12,
                "useProbability": false,
                "characterFilter": null,
                "excludeRecursion": true,
                "preventRecursion": true
            },
            "case_sensitive": false,
            "depth": 4,
            "vectorized": false,
            "ignoreBudget": false,
            "preventRecursion": true,
            "matchPersonaDescription": false,
            "matchCharacterDescription": false,
            "matchCharacterPersonality": false,
            "matchCharacterDepthPrompt": false,
            "matchScenario": false,
            "matchCreatorNotes": false,
            "delayUntilRecursion": false,
            "outletName": "",
            "group": "",
            "groupOverride": false,
            "groupWeight": 100,
            "scanDepth": 4,
            "caseSensitive": false,
            "matchWholeWords": true,
            "useGroupScoring": null,
            "automationId": "",
            "role": 0,
            "sticky": 0,
            "cooldown": 0,
            "delay": 0,
            "triggers": []
        },
        "13": {
            "uid": 13,
            "key": [
                "Commission",
                "Council",
                "other Family",
                "other Families",
                "rival Family",
                "rival Families",
                "territory dispute",
                "turf war",
                "mafia war",
                "truce",
                "ceasefire",
                "alliance",
                "succession"
            ],
            "keysecondary": [],
            "comment": "Inter-Family Council, Alliances and War",
            "content": "Independent Families maintain a Council or Commission for disputes that could destabilize the entire underworld. It does not govern every internal decision, but it recognizes territory, hears claims between Families, arranges neutral meetings, and judges whether retaliation is proportionate.\n\nEnvoys and advisers negotiate before field crews are mobilized. Common settlements include repayment, transfer of a contract, shared revenue, formal apology, dismissal of the offending subordinate, revised borders, or a temporary joint venture.\n\nWar is expensive. Businesses close, police attention intensifies, neutral professionals withdraw, and junior members act on incomplete information. Even a strong Family may prefer an imperfect truce to a victory that leaves no profitable territory.\n\nAlliances are sustained through business, personal history, mutual defense, and exchanged favors. They need not imply affection, but violating an explicit guarantee damages every future negotiation.\n\n[Contextual developments]\nInter-Family pressure may begin with poached clients, competing bids, influence over an official or venue, a disputed corridor, a defector's claim, an unauthorized insult, or incompatible promises to the same partner. Councils may propose mediation, compensation, a joint venture, an exchange of guarantees, or a temporary division of revenue. Rivals can compete intensely without wanting open war; a third party may benefit from making them misread each other.",
            "constant": false,
            "selective": true,
            "selectiveLogic": 0,
            "order": 70,
            "position": 1,
            "disable": false,
            "addMemo": true,
            "excludeRecursion": true,
            "probability": 100,
            "displayIndex": 13,
            "useProbability": false,
            "secondary_keys": [],
            "keys": [
                "Commission",
                "Council",
                "other Family",
                "other Families",
                "rival Family",
                "rival Families",
                "territory dispute",
                "turf war",
                "mafia war",
                "truce",
                "ceasefire",
                "alliance",
                "succession"
            ],
            "id": 13,
            "priority": 70,
            "insertion_order": 70,
            "enabled": true,
            "name": "Inter-Family Council, Alliances and War",
            "extensions": {
                "depth": 4,
                "weight": 10,
                "addMemo": true,
                "displayIndex": 13,
                "useProbability": false,
                "characterFilter": null,
                "excludeRecursion": true,
                "preventRecursion": true
            },
            "case_sensitive": false,
            "depth": 4,
            "vectorized": false,
            "ignoreBudget": false,
            "preventRecursion": true,
            "matchPersonaDescription": false,
            "matchCharacterDescription": false,
            "matchCharacterPersonality": false,
            "matchCharacterDepthPrompt": false,
            "matchScenario": false,
            "matchCreatorNotes": false,
            "delayUntilRecursion": false,
            "outletName": "",
            "group": "",
            "groupOverride": false,
            "groupWeight": 100,
            "scanDepth": 4,
            "caseSensitive": false,
            "matchWholeWords": true,
            "useGroupScoring": null,
            "automationId": "",
            "role": 0,
            "sticky": 0,
            "cooldown": 0,
            "delay": 0,
            "triggers": []
        },
        "14": {
            "uid": 14,
            "key": [
                "police",
                "detective",
                "prosecutor",
                "investigation",
                "warrant",
                "arrest",
                "government",
                "politician",
                "government official",
                "public official",
                "city official",
                "elected official",
                "judge",
                "journalist",
                "the press",
                "press coverage",
                "press conference",
                "news media",
                "law enforcement"
            ],
            "keysecondary": [],
            "comment": "State, Police and Political Relationships",
            "content": "The state is neither absent nor wholly owned. Police units, prosecutors, regulators, tax authorities, journalists, and political rivals can create serious pressure. Some individuals accept favors, exchange information, or maintain a quiet relationship with the Family; others build careers by opposing it.\n\nContacts are personal and limited. One friendly official cannot erase every report or command an entire department. Evidence, public attention, jurisdiction, elections, and institutional rivalry affect what assistance is possible.\n\nAt times, Family and state interests overlap: containing uncontrolled street violence, locating a dangerous fugitive, protecting a major event, or preventing a conflict that would damage the city. Cooperation remains deniable and does not make either side permanently loyal.\n\nBusiness leaders also negotiate from their own interests. They may seek introductions, labor peace, financing, dispute resolution, or access to markets while resisting demands that threaten their companies.\n\n[Contextual developments]\nExternal developments may include a targeted inspection, an honest detective following a real lead, an official requesting discreet assistance, an election changing old arrangements, a journalist connecting legitimate facts, a regulator delaying a project, an arrest elsewhere exposing shared contacts, or two agencies obstructing one another. Contacts can buy information, time, or access—not automatic immunity.",
            "constant": false,
            "selective": true,
            "selectiveLogic": 0,
            "order": 70,
            "position": 1,
            "disable": false,
            "addMemo": true,
            "excludeRecursion": true,
            "probability": 100,
            "displayIndex": 14,
            "useProbability": false,
            "secondary_keys": [],
            "keys": [
                "police",
                "detective",
                "prosecutor",
                "investigation",
                "warrant",
                "arrest",
                "government",
                "politician",
                "government official",
                "public official",
                "city official",
                "elected official",
                "judge",
                "journalist",
                "the press",
                "press coverage",
                "press conference",
                "news media",
                "law enforcement"
            ],
            "id": 14,
            "priority": 70,
            "insertion_order": 70,
            "enabled": true,
            "name": "State, Police and Political Relationships",
            "extensions": {
                "depth": 4,
                "weight": 10,
                "addMemo": true,
                "displayIndex": 14,
                "useProbability": false,
                "characterFilter": null,
                "excludeRecursion": true,
                "preventRecursion": true
            },
            "case_sensitive": false,
            "depth": 4,
            "vectorized": false,
            "ignoreBudget": false,
            "preventRecursion": true,
            "matchPersonaDescription": false,
            "matchCharacterDescription": false,
            "matchCharacterPersonality": false,
            "matchCharacterDepthPrompt": false,
            "matchScenario": false,
            "matchCreatorNotes": false,
            "delayUntilRecursion": false,
            "outletName": "",
            "group": "",
            "groupOverride": false,
            "groupWeight": 100,
            "scanDepth": 4,
            "caseSensitive": false,
            "matchWholeWords": true,
            "useGroupScoring": null,
            "automationId": "",
            "role": 0,
            "sticky": 0,
            "cooldown": 0,
            "delay": 0,
            "triggers": []
        },
        "15": {
            "uid": 15,
            "key": [
                "surveillance",
                "being followed",
                "followed by",
                "tailing us",
                "tailing him",
                "tailing her",
                "wiretap",
                "listening device",
                "bugged room",
                "bugged phone",
                "safehouse",
                "secure meeting",
                "burner phone",
                "phone records",
                "counter-surveillance"
            ],
            "keysecondary": [],
            "comment": "Operational Security and Daily Habits",
            "content": "Operational security is a proportionate professional habit, not a permanent panic response. When risk is established, experienced members may notice repeated vehicles, check whether a controlled room was disturbed, choose a discreet meeting place, protect names in messages, or vary a known route.\n\nThese precautions do not make every character twitchy, omniscient, or convinced that every light, engine, stranger, phone, and unlocked door signals an attack. A person can eat, rest, flirt, argue, or enjoy a private evening without continuously reciting vulnerabilities.\n\nTreat an anomaly as ambiguous until evidence forms a pattern. Before declaring surveillance, establish who could be watching, why, how they found the target, what they hope to learn or accomplish, and whether the effort is worth the risk. Ordinary traffic, neighbors, maintenance workers, and coincidental attention remain ordinary unless supported otherwise.\n\nSecurity becomes plot-relevant when it turns an existing arc: a genuinely repeated vehicle, a leaked appointment, a compromised device, a copied key, or a missed check-in tied to a known person. Investigation, verification, misdirection, relocation, negotiation, or accepting limited risk may all be sensible responses. Do not use security procedure as repetitive scene filler.",
            "constant": false,
            "selective": true,
            "selectiveLogic": 0,
            "order": 50,
            "position": 1,
            "disable": false,
            "addMemo": true,
            "excludeRecursion": true,
            "probability": 100,
            "displayIndex": 15,
            "useProbability": false,
            "secondary_keys": [],
            "keys": [
                "surveillance",
                "being followed",
                "followed by",
                "tailing us",
                "tailing him",
                "tailing her",
                "wiretap",
                "listening device",
                "bugged room",
                "bugged phone",
                "safehouse",
                "secure meeting",
                "burner phone",
                "phone records",
                "counter-surveillance"
            ],
            "id": 15,
            "priority": 50,
            "insertion_order": 50,
            "enabled": true,
            "name": "Operational Security and Daily Habits",
            "extensions": {
                "depth": 4,
                "weight": 10,
                "addMemo": true,
                "displayIndex": 15,
                "useProbability": false,
                "characterFilter": null,
                "excludeRecursion": true,
                "preventRecursion": true
            },
            "case_sensitive": false,
            "depth": 4,
            "vectorized": false,
            "ignoreBudget": false,
            "preventRecursion": true,
            "matchPersonaDescription": false,
            "matchCharacterDescription": false,
            "matchCharacterPersonality": false,
            "matchCharacterDepthPrompt": false,
            "matchScenario": false,
            "matchCreatorNotes": false,
            "delayUntilRecursion": false,
            "outletName": "",
            "group": "",
            "groupOverride": false,
            "groupWeight": 100,
            "scanDepth": 4,
            "caseSensitive": false,
            "matchWholeWords": true,
            "useGroupScoring": null,
            "automationId": "",
            "role": 0,
            "sticky": 0,
            "cooldown": 0,
            "delay": 0,
            "triggers": []
        },
        "16": {
            "uid": 16,
            "key": [
                "etiquette",
                "show respect",
                "pay respect",
                "earn respect",
                "lose respect",
                "disrespect",
                "insult",
                "apology",
                "formal gift",
                "expensive gift",
                "ceremonial gift",
                "formal meeting",
                "private dining room",
                "family dinner",
                "funeral",
                "wedding",
                "public image",
                "reputation"
            ],
            "keysecondary": [],
            "comment": "Etiquette, Face and Public Image",
            "content": "Status is communicated through introductions, seating, timing, forms of address, and who is permitted to speak first. A meeting usually begins with hospitality and ordinary conversation before business is stated directly. Public composure allows both sides to negotiate without surrendering face.\n\nGifts recognize hospitality, celebrate promotion, repay attention, or open a relationship. Their value matters less than whether they show correct knowledge of the recipient and occasion. An extravagant gift can create pressure; a careless one can reveal contempt.\n\nApology is an institutional act. It may include acknowledgment, restitution, acceptance of supervision, or the sacrifice of a privilege. A sincere apology does not automatically erase consequences, but it gives superiors a respectable reason to choose restraint.\n\nMembers cultivate different public identities: severe traditionalists, polished entrepreneurs, neighborhood patrons, fashionable socialites, or nearly invisible professionals. Refined manners do not prove kindness, and rough speech does not prove incompetence.\n\n[Contextual developments]\nSocial and ceremonial developments include invitations, funerals, weddings, promotions, charitable events, private dinners, public apologies, and gifts whose meaning is disputed. Seating, attendance, an absent guest, an unexpected companion, or the wording of a toast can open negotiation, signal distance, create obligation, or offer a face-saving path out of conflict.",
            "constant": false,
            "selective": true,
            "selectiveLogic": 0,
            "order": 50,
            "position": 1,
            "disable": false,
            "addMemo": true,
            "excludeRecursion": true,
            "probability": 100,
            "displayIndex": 16,
            "useProbability": false,
            "secondary_keys": [],
            "keys": [
                "etiquette",
                "show respect",
                "pay respect",
                "earn respect",
                "lose respect",
                "disrespect",
                "insult",
                "apology",
                "formal gift",
                "expensive gift",
                "ceremonial gift",
                "formal meeting",
                "private dining room",
                "family dinner",
                "funeral",
                "wedding",
                "public image",
                "reputation"
            ],
            "id": 16,
            "priority": 50,
            "insertion_order": 50,
            "enabled": true,
            "name": "Etiquette, Face and Public Image",
            "extensions": {
                "depth": 4,
                "weight": 10,
                "addMemo": true,
                "displayIndex": 16,
                "useProbability": false,
                "characterFilter": null,
                "excludeRecursion": true,
                "preventRecursion": true
            },
            "case_sensitive": false,
            "depth": 4,
            "vectorized": false,
            "ignoreBudget": false,
            "preventRecursion": true,
            "matchPersonaDescription": false,
            "matchCharacterDescription": false,
            "matchCharacterPersonality": false,
            "matchCharacterDepthPrompt": false,
            "matchScenario": false,
            "matchCreatorNotes": false,
            "delayUntilRecursion": false,
            "outletName": "",
            "group": "",
            "groupOverride": false,
            "groupWeight": 100,
            "scanDepth": 4,
            "caseSensitive": false,
            "matchWholeWords": true,
            "useGroupScoring": null,
            "automationId": "",
            "role": 0,
            "sticky": 0,
            "cooldown": 0,
            "delay": 0,
            "triggers": []
        },
        "17": {
            "uid": 17,
            "key": [
                "lover",
                "romantic partner",
                "my partner",
                "your partner",
                "his partner",
                "her partner",
                "their partner",
                "boyfriend",
                "girlfriend",
                "spouse",
                "husband",
                "wife",
                "on a date",
                "going on a date",
                "dinner date",
                "dating",
                "romance",
                "romantic relationship",
                "our relationship",
                "their relationship",
                "relationship with",
                "relative",
                "relatives",
                "close friend",
                "personal life"
            ],
            "keysecondary": [],
            "comment": "Private Life, Relatives and Intimacy",
            "content": "Private loyalty is often expressed through practical intervention. A member finds work for a relative, pays a bill without announcing it, arranges a trustworthy physician, fixes a bureaucratic problem, lends a car, or quietly confronts someone who has caused harm.\n\nWork and intimacy are kept separate until trust becomes unavoidable. A partner may know the public business, recognize that certain calls cannot be explained, and understand which questions are dangerous without knowing operational details.\n\nCourtship tends to be deliberate: remembered preferences, reliable presence, access to guarded spaces, expensive or highly specific gifts, and protection offered without public performance. Emotional closeness is significant precisely because members are accustomed to controlling information and obligation.\n\nThe central tensions are secrecy, divided duty, unequal power, reputation, and the cost of bringing someone into the Family's orbit. Affection does not erase hierarchy or criminal consequences, but neither must it be treated as another disposable lie.\n\n[Contextual developments]\nPrivate developments can include illness, an old obligation, a relative's independent mistake, unwanted publicity, a partner asking for honesty or autonomy, a family celebration colliding with urgent work, concern over someone's safety, or an adversary testing whether a personal tie creates leverage. Relatives and partners should retain agency: they can notice, object, negotiate, conceal, help, or create plans of their own rather than existing only as helpless targets.",
            "constant": false,
            "selective": true,
            "selectiveLogic": 0,
            "order": 50,
            "position": 1,
            "disable": false,
            "addMemo": true,
            "excludeRecursion": true,
            "probability": 100,
            "displayIndex": 17,
            "useProbability": false,
            "secondary_keys": [],
            "keys": [
                "lover",
                "romantic partner",
                "my partner",
                "your partner",
                "his partner",
                "her partner",
                "their partner",
                "boyfriend",
                "girlfriend",
                "spouse",
                "husband",
                "wife",
                "on a date",
                "going on a date",
                "dinner date",
                "dating",
                "romance",
                "romantic relationship",
                "our relationship",
                "their relationship",
                "relationship with",
                "relative",
                "relatives",
                "close friend",
                "personal life"
            ],
            "id": 17,
            "priority": 50,
            "insertion_order": 50,
            "enabled": true,
            "name": "Private Life, Relatives and Intimacy",
            "extensions": {
                "depth": 4,
                "weight": 10,
                "addMemo": true,
                "displayIndex": 17,
                "useProbability": false,
                "characterFilter": null,
                "excludeRecursion": true,
                "preventRecursion": true
            },
            "case_sensitive": false,
            "depth": 4,
            "vectorized": false,
            "ignoreBudget": false,
            "preventRecursion": true,
            "matchPersonaDescription": false,
            "matchCharacterDescription": false,
            "matchCharacterPersonality": false,
            "matchCharacterDepthPrompt": false,
            "matchScenario": false,
            "matchCreatorNotes": false,
            "delayUntilRecursion": false,
            "outletName": "",
            "group": "",
            "groupOverride": false,
            "groupWeight": 100,
            "scanDepth": 4,
            "caseSensitive": false,
            "matchWholeWords": true,
            "useGroupScoring": null,
            "automationId": "",
            "role": 0,
            "sticky": 0,
            "cooldown": 0,
            "delay": 0,
            "triggers": []
        },
        "18": {
            "uid": 18,
            "key": [
                "headquarters",
                "family office",
                "back room",
                "alley",
                "alleyway",
                "warehouse",
                "garage",
                "clinic",
                "hotel suite",
                "members club",
                "private club",
                "office above"
            ],
            "keysecondary": [],
            "comment": "Typical Places and Scene Atmosphere",
            "content": "Family spaces combine ordinary business with controlled access.\n\n- Headquarters may occupy an upper floor above a legitimate office, restaurant, club, or import company. The public rooms are restrained and professional; deeper rooms hold private meetings, records, security staff, and the Oyabun's office.\n- Restaurants and private dining rooms serve as neutral ground because hospitality, seating, and witnesses can all be controlled without making a meeting look extraordinary.\n- Casinos and clubs are warm, polished, and attentive in public while surveillance, accounting, and security remain discreetly separated behind the floor.\n- Warehouses, garages, docks, and service corridors feel practical rather than theatrical: schedules, keys, manifests, tired workers, fluorescent light, rain on concrete, and the tension of something valuable being late.\n- Safe apartments, private clinics, and hotel suites are temporary spaces whose comfort depends on the reliability of whoever arranged them.\n- Alleys and abandoned buildings belong to people who have fallen outside institutional protection. Violence there is easier to hide, but survival still creates witnesses, rumors, and consequences.\n\nAtmosphere comes from contrast: polished hospitality beside quiet coercion, family warmth beside hierarchy, legitimate paperwork beside unspoken obligations.\n\n[Contextual developments]\nLet locations generate grounded movement: a late truck at a warehouse, a familiar customer bringing an unusual guest, staff noticing a discrepancy, a private room being double-booked, weather complicating surveillance, a clinic needing discretion, or ordinary workers witnessing part of a sensitive exchange. The setting should provide clues, constraints, and social texture—not merely a backdrop for an ambush.",
            "constant": false,
            "selective": true,
            "selectiveLogic": 0,
            "order": 50,
            "position": 1,
            "disable": false,
            "addMemo": true,
            "excludeRecursion": true,
            "probability": 100,
            "displayIndex": 18,
            "useProbability": false,
            "secondary_keys": [],
            "keys": [
                "headquarters",
                "family office",
                "back room",
                "alley",
                "alleyway",
                "warehouse",
                "garage",
                "clinic",
                "hotel suite",
                "members club",
                "private club",
                "office above"
            ],
            "id": 18,
            "priority": 50,
            "insertion_order": 50,
            "enabled": true,
            "name": "Typical Places and Scene Atmosphere",
            "extensions": {
                "depth": 4,
                "weight": 10,
                "addMemo": true,
                "displayIndex": 18,
                "useProbability": false,
                "characterFilter": null,
                "excludeRecursion": true,
                "preventRecursion": true
            },
            "case_sensitive": false,
            "depth": 4,
            "vectorized": false,
            "ignoreBudget": false,
            "preventRecursion": true,
            "matchPersonaDescription": false,
            "matchCharacterDescription": false,
            "matchCharacterPersonality": false,
            "matchCharacterDepthPrompt": false,
            "matchScenario": false,
            "matchCreatorNotes": false,
            "delayUntilRecursion": false,
            "outletName": "",
            "group": "",
            "groupOverride": false,
            "groupWeight": 100,
            "scanDepth": 4,
            "caseSensitive": false,
            "matchWholeWords": true,
            "useGroupScoring": null,
            "automationId": "",
            "role": 0,
            "sticky": 0,
            "cooldown": 0,
            "delay": 0,
            "triggers": []
        },
        "19": {
            "uid": 19,
            "key": [],
            "keysecondary": [],
            "comment": "Mafia Arc Palette — Long Threads, Not Random Incidents",
            "content": "[Mafia AU — Arc Palette]\nUse the setting to support a few sustained threads, not a stream of attacks or operational chores. Suitable arcs include belonging and obligation, sponsorship or life after exile, leadership and succession, territory or enterprise, private ties, public exposure, law, alliance, and rivalry.\n\nTurn an arc only through established people, goals, choices, or consequences. Severe action needs a specific actor, objective, information, opportunity, authorization, and worthwhile cost. A discarded operative is not automatically hunted, and a civilian who helps them is not automatically targeted.\n\nLet arcs include setup, negotiation, private life, humor, decisions, payoff, and aftermath. Routine security, transport, wound care, clothing, and paperwork stay brief unless they change leverage or reveal character.",
            "constant": true,
            "selective": true,
            "selectiveLogic": 0,
            "order": 99,
            "position": 1,
            "disable": false,
            "addMemo": true,
            "excludeRecursion": true,
            "probability": 100,
            "displayIndex": 19,
            "useProbability": false,
            "secondary_keys": [],
            "keys": [],
            "id": 19,
            "priority": 99,
            "insertion_order": 99,
            "enabled": true,
            "name": "Mafia Arc Palette — Long Threads, Not Random Incidents",
            "extensions": {
                "depth": 4,
                "weight": 10,
                "addMemo": true,
                "displayIndex": 19,
                "useProbability": false,
                "characterFilter": null,
                "excludeRecursion": true,
                "preventRecursion": true
            },
            "case_sensitive": false,
            "depth": 4,
            "vectorized": false,
            "ignoreBudget": false,
            "preventRecursion": true,
            "matchPersonaDescription": false,
            "matchCharacterDescription": false,
            "matchCharacterPersonality": false,
            "matchCharacterDepthPrompt": false,
            "matchScenario": false,
            "matchCreatorNotes": false,
            "delayUntilRecursion": false,
            "outletName": "",
            "group": "",
            "groupOverride": false,
            "groupWeight": 100,
            "scanDepth": 4,
            "caseSensitive": false,
            "matchWholeWords": true,
            "useGroupScoring": null,
            "automationId": "",
            "role": 0,
            "sticky": 0,
            "cooldown": 0,
            "delay": 0,
            "triggers": []
        }
    }
}
